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Building games from concept to release for 20+ years

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ABOUT

Hi, I’m Michael McDonald. I’m a game designer, producer, and programmer with over 20 years of experience creating games across a wide range of genres and platforms. Over the years, I’ve worked on everything from gameplay systems and level design to production, technical design, and leading multi-disciplinary teams from concept through to release.

I’ve had the chance to work with partners including Apple, Warner Bros., LEGO, Roku and Chillingo, and have helped ship a wide range of titles across Mobile, PC, and Nintendo Switch, including several games nominated for BAFTAs.

What I enjoy most is taking an idea and turning it into something players genuinely connect and engage with. Whether that’s shaping core gameplay systems, solving production challenges, building systems, or helping teams align around a shared vision, I love being part of the full process of making games.

 

I’m especially passionate about collaborative development and creating experiences that feel polished, memorable, and fun to play.

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